Staffel 24 Episoden ausgestrahlt auf AMC. In Vorbereitung. Die elfte Staffel von „The Walking Dead“. The Walking Dead Episodenguide. Auswahl: Episodenliste (Überblick), Staffel 1, Staffel 2, Staffel 3, Staffel 4, Staffel 5, Staffel 6, Staffel 7, Staffel 8, Staffel 9. "The Walking Dead" wird nach Staffel 11 beendet. Unser TWD-Episodenguide informiert euch ausführlich über alle bisherigen Staffeln und Episoden der.
The Walking Dead EpisodenguideKlick dich in den Episodenguide zur 2. Staffel von The Walking Dead auf RTL II. Inhalt: Die Gruppe rund um Rick Grimes macht sich auf den Weg zur Militärbasis. Der The Walking Dead Episodenguide bietet dir eine Liste aller Episoden von The Walking Dead in der Übersicht. Episodenguide der US-Serie The Walking Dead mit der Übersicht alle Staffeln und Episoden.
The Walking Dead Serienguide Navigation menu VideoThe Walking Dead Trailer (First Season)
sondern ist Radio.De Streamon individueller auf den Benutzer Radio.De Streamon. - InhaltsverzeichnisJohn Glover und Keith Carradine in den neuen Folgen dabei Im The Walking Dead Episodenguide findest du eine Übersicht aller Folgen der Action & Adventure Serie. Markiere Deine gesehenen Folgen und verliere nie wieder den Überblick!Ratings: The Walking Dead: A Telltale Games Series – Guide and Walkthrough PlayStation 3 Android iOS (iPhone/iPad) Macintosh Nintendo Switch Ouya PC PlayStation 4 Xbox
Thank You. Here is not here. Always Accountable. Heads Up. Start to Finish. No Way Out. The Next World. Knots Untie. Not Tomorrow Yet.
The Same Boat. Twice as Far. Last Day on Earth. The Day Will Come When You Won't Be. The Well. The Cell. Go Getters. Sing Me a Song.
Hearts Still Beating. Rock in the Road. New Best Friends. Hostiles and Calamities. Say Yes. Bury Me Here. The Other Side.
Something They Need. The First Day of the Rest of Your Life. The Damned. Some Guy. The Big Scary U. The King, the Widow, and Rick. Time for After.
How It's Gotta Be. The Lost and the Plunderers. Dead or Alive Or. The Key. Do Not Send Us Astray.
Still Gotta Mean Something. A New Beginning. The Bridge. Warning Signs. The Obliged. What Comes After. Who Are You Now? The Calm Before. The Storm.
Lines We Cross. We Are the End of the World. Silence the Whisperers. What It Always Is. Open Your Eyes.
The World Before. Morning Star. Walk with Us. What We Become. Look at the Flowers. The Tower. A Certain Doom.
Home Sweet Home. Find Me. One More. Here's Negan. Serienjunkies durchsuchen Suche starten Herrsche Conquer. Herdentrieb First Time Again.
First Time Again. Kämpfer JSS. Danke Thank You. Thank You. Hier und Jetzt Now. Wer die Wahl hat Always Accountable. Always Accountable. Die Wand Heads Up.
Heads Up. Nicht das Ende Start to Finish. Start to Finish. In der Falle No Way Out. No Way Out. Die neue Welt The Next World.
The Next World. Lösung Knots Untie. Knots Untie. Die Nacht vor dem Morgen Not Tomorrow Yet. Not Tomorrow Yet. Im selben Boot The Same Boat.
The Same Boat. Keine Gleise Twice as Far. Twice as Far. Nach Osten East. Der letzte Tag auf Erden Last Day on Earth. Last Day on Earth.
Der Brunnen The Well. The Well. Die Zelle The Cell. The Cell. Fron Service. Draufgänger Go Getters. Go Getters. Der Schwur Swear.
Sing mir ein Lied Sing Me a Song. Sing Me a Song. Unsere Herzen schlagen noch Hearts Still Beating. Hearts Still Beating. Rock in the Road.
Neue beste Freunde New Best Friends. New Best Friends. Wir sind Negan Hostiles and Calamities. Hostiles and Calamities. Sag Ja Say Yes.
Say Yes. Begrabt mich hier Bury Me Here. Bury Me Here. Auf die andere Seite The Other Side. The Other Side. Was wir brauchen Something They Need.
Something They Need. Heute beginnt der Rest des Lebens The First Day of the Rest of Your Life. The First Day of the Rest of Your Life. Erster Kampf Mercy.
Die Verdammten The Damned. The Damned. Wir oder die Monsters. Nur Irgendwer Some Guy. Some Guy. Die Beichte The Big Scary U.
The Big Scary U. RESULT: Nothing  Maybe. Let's see how things turn out. RESULT: Nothing Soon Shawn will come out and everyone will head out to do their own thing.
Clementine will hang out near the porch with Katjaa. Once you regain control you can go talk to whoever you wish. I'm starting with the ladies: Hey there, girls.
RESULT: End conversation  What do you do? RESULT: You learned Katjaa is a veterinarian  No, I USED to RESULT: Katjaa learned you were fired  My mistake RESULT: Nothing  How was the city?
RESULT: Leads to another set of dialog  You two actually look relaxed. RESULT: You learned Clementine is a first grader While I recommend going through all the choices, if you pick  you'll get a new set of dialog to respond to: Don't you want to go back to the moment before you knew about all of this?
RESULT: Nothing  Who wouldn't? RESULT: Nothing  Was bad before. RESULT: Katjaa will remember that  Things happen for a reason.
RESULT: Katjaa will remember that After talking to the ladies, head over and talk to Kenny who is nearby working on his truck you can look at the truck and have Kenny comment on it to : Hey there, uh, Kenny.
RESULT: End conversation  Need any help? RESULT: Leads to another set of dialog  What's your plan? RESULT: You learned about Kenny's boat  How's your son doing?
RESULT: Kenny noticed your silence  I'm ok. RESULT: Kenny learned something about you  No kids. RESULT: Kenny learned something about you  I have no idea.
RESULT: Kenny learned something about you After that, head to the left and around the house to the back. You'll see Duck sitting on a tractor while Shawn is working on the rather pathetic fence.
Talk to Shawn and ask if he needs help. You'll soon be sawing some wood nearby while the two of you chat: Just shot him right in the face:  RESULT: Nothing  Damn.
RESULT: Nothing  You gotta do what you gotta do. RESULT: Shawn disagrees  Was the boy one of the walkers?
RESULT: Nothing Have you had to off one yet? RESULT: Shawn noticed your silence  I had to shoot one. RESULT: Shawn won't forget that  I bashed a poor girl's brains in.
RESULT: Shawn won't forget that  Sometimes it's kill or be killed. RESULT: Shawn won't forget that How's your family?
RESULT: Nothing  I'm not too close with my family. RESULT: Nothing  I don't know where my ex-wife is. RESULT: Nothing  My parents are in Macon with my brother.
RESULT: Nothing Whew, quite a long talk, no? At the end Shawn will ask you to help his dad out. You can also look at the tractor and talk to Duck who is being goofy , but once you're ready make your way to the barn where you saw Hershel enter.
Hershel will start up a conversation about your honesty when you get near: How'd you get out of Atlanta? RESULT: Nothing  On foot.
RESULT: Nothing  I got a ride. RESULT: Nothing  I was on my way out anyway. RESULT: Nothing Where's your family now? RESULT: Nothing  No family.
RESULT: Nothing  No wife anymore. RESULT: Nothing  My parents are in Macon. RESULT: Nothing He'll then ask about Clementine and how you came to find her: You just stumbled up-on her?
RESULT: Nothing  What are you getting at? RESULT: Nothing  I was looking for help in her house. RESULT: Nothing  I was being attacked and she came to my rescue.
RESULT: Nothing Can I give you a piece of advice? RESULT: Nothing  What is it? RESULT: Nothing  Mind your own business.
RESULT: Nothing After the chat, you will hear a scream! Well, THIS can't be good What you'll see there is NOT good.
Shawn is PINNED under the tractor with a zombie trying to get at him while Duck is looking around. Soon Duck will be grabbed by a Zombie and will be struggling against it.
DECISION TIME! We have to either try and save SHAWN or try and save DUCK. Choosing who to help is easy to do, but note that you CANNOT HELP THEM BOTH.
You can read why down below. Kenny will come save his son and run off, of course, and then you can either choose to help Shawn or, once again, NOT DO ANYTHING.
Not doing anything is like you helped Duck, though. From here you can interact with the tractor itself or with a board of wood to the left on the ground.
If you hit the zombies with the wood it'll break though. You'll also see a scene of Kenny coming over and rescuing Duck from the zombie that grabbed him.
Shawn will ask him to help, but he'll run off In the end, no matter what you do, the fence Shawn was working on will give way and he'll be bit.
Herschel will come over and blast the zombies away while Shawn talks to him until he goes. This will of course make Herschel furious.
You tried to help him, but this piece of shit let him die. RESULT: You said nothing  It's my fault. RESULT: Kenny will remember that  It's Kenny's fault.
RESULT: Kenny will remember that  It's nobody's fault. RESULT: Kenny will remember that In the end, Hershel will insist that you all GET OUT and after Lee looks at Kenny for a bit Kenny will offer him that ride You can do THREE things here.
PULL Duck, PUNCH the zombie, or GRAB the piece of wood to the right. You can do a variety of things to free him, as Kenny will come over soon and help, but the FASTEST way to help him is to grab the piece of wood and hit the zombie with it!
However, Shawn will be overtaken by zombies! Hershel will come kill them all and will then of course explode in rage at his son being gone, telling you all to leave: And YOU.
You didn't even try to help. RESULT: Nothing  I'm sorry. RESULT: Nothing  I panicked. RESULT: Nothing  I thought I could help them both.
RESULT: Nothing  I was worried about the little boy. RESULT: Nothing No matter what you say Hershel will want you OUT. Lee and Clementime will look at Kenny and he'll offer you that ride to Macon, if you want it.
Poor Shawn You'll see a scene of our new group of survivors exiting the truck. Watch the scene not much else you can do and soon you'll be saved by two unknown people well, fans will recognize one of them at least.
You'll soon be safe inside the local Drug Store where tensions will automatically begin to rise, leading to the dialog below note that the group will continue talking until you make your timed choice : We don't know who these people are; they could be dangerous.
RESULT: Nothing  We're ok. RESULT: Nothing  We have kids. RESULT: Nothing  Chill out, lady. RESULT: Nothing Despite the ultra-important discussion, Clementine will tug on your sleeve and tell you that she needs to go to the bathroom: I I have to pee.
RESULT: Nothing  Just go. RESULT: Nothing  In a minute. RESULT: Nothing The group will argue about what's going on as SOME people are clearly more compassionate than others and soon you'll get some more dialog options: You'll have something in common.
RESULT: Nothing  She's not wrong. RESULT: Lily noticed what you said  She's the leader. RESULT: Lily noticed what you said  She's an asshole.
RESULT: Lily will remember what you called her During the talking you'll have noticed Clementine heading off to the bathroom but once you're done talking the big guy will start freaking out again as he thinks Duck was bitten: Son of a bitch, one of them is bitten.
RESULT: Nothing  Oh shit. RESULT: Nothing  He wasn't bitten. RESULT: Nothing It doesn't really matter what you pick, the big guy will want to "end it" which of course puts him at odds with Kenny.
A lot of tough talk and re-assurances will take place but the big guy just isn't backing down: Lee, what do we do about this guy?
RESULT: Nothing  Kick his ass. RESULT: Kenny will remember your loyalty  It's him or Duck. RESULT: Kenny will remember your loyalty  Reason with him.
RESULT: You didn't side with Kenny People will freak out some more until the big guy points out the obvious about the bitten turning. This will make Katjaa speak up again: Lee, stop this!
It's upsetting him. RESULT: Nothing  It's his SON. RESULT: Nothing  Sit down, or else. RESULT: Nothing  If it was your girl?
RESULT: Nothing  Deal with it. RESULT: Kenny will remember your loyalty  He's just a boy. RESULT: Nothing  We do what you say.
RESULT: You didn't side with Kenny Finally the argument will come to a head and the big guy says he is tossing him out NOW: It is and we're tossing him out NOW!!!
RESULT: Nothing  NO! She's in danger! Lee will run over to her but will fall. You'll be on your side but soon Clementine will come out from the right.
Hover over her and press the action button to save her! Of course if you DID save her you'll get "Clem remembered you protected her". Once you're wrestling with the zombie you'll again have to jam on the action button, but the fight won't last long as the girl will soon shoot the zombie in the head with her gun.
You'll then see a scene with everyone being quiet until Larry goes on a rant and then falls down, clutching his chest: Dad!!! RESULT: Nothing  What's wrong with him?
RESULT: Nothing  Was HE the one bitten?! RESULT: Nothing  I told him to calm down RESULT: Nothing Larry is apparently in bad need of Nitroglycerin pills and needs to get into the pharmacy.
His daughter will ask you to get in there: Behind the counter, where the pills are. RESULT: Nothing  Looking for?
RESULT: Nothing  Through the office. RESULT: Nothing  We'll do it somehow. RESULT: Nothing Soon after that, the group will talk about their current location and will agree that it isn't permanent.
Glenn will than say we need gas and he knows of a motel not too far off that he'll travel to and back: I'll work my way towards it and then loop back, siphoning what I can.
RESULT: Nothing  You're insane. RESULT: Nothing  That'd be great. RESULT: Nothing  You know your way around town?
RESULT: Nothing After the talk Lee will give Glenn his radio Kenny will then get everyone's names and form a plan, irking Lily quite a bit when Carley calls him "boss".
Once you regain control, we'll start to GATHER supplies and items from around the room. Grab it. It is on the ground, to the lower right.
Now that we have all these energy bars, we can go about handing them out. When you do so, you'll get "You took care of Clementine". If you give it to DUCK, you'll get "Kenny appreciates your concern for Duck".
If you give it to CARLEY, she'll ask about Clementine and, if you've fed her, will end up taking it. If you give it to LILY, she'll say your really sweet.
You CANNOT try to feed DOUG, KENNY, or KATJAA. After all that, go talk to Clementine:  Exit RESULT: Exit dialog choices  Any word from Glenn?
RESULT: Nothing  Can I get you anything? RESULT: Nothing  We should get to know each other. RESULT: Nothing Next, go to Carley and examine the radio that she is tinkering with.
She can't seem to make it work and Lee will ask to see it. Once you have it in your hands, flip over the radio using the far right action and then examine the battery door to the left.
Yep, no batteries She shows even more brilliance by stating that she "wouldn't know what to look for" when you offer to FIND the batteries First, head over to Katjaa and look to her right.
There should be big blue shelving over there, past a sign that says "Copies". Now that you have them both, give the to Carley. She still won't be able to make it work though, once you talk to her!
Time for us to take over. Go ahead and flip over the radio again and, once again, examine the battery door. You'll see that she has put in the batteries backwards!
Interact with them to flip them around then close the battery door. Flip the unit over again and press the power button to get it to work.
For your reward you'll hear Carley's station broadcast what sounds to be their last broadcast With the radio fixed, let's talk to Carley. Lee will mention how good of a shot she is: Well you don't fuck with a reporter, especially one that's three days out from her last cup of coffee.
RESULT: Nothing, leads to more dialog  You ready to head out? RESULT: Leads to the Motor Inn  You handle yourself well.
RESULT: Nothing  That guy saved you? RESULT: Nothing  How'd you end up here? RESULT: Nothing If you choose  which only appears AFTER the radio has been fixed , you'll get more dialog choices: I'm fine.
RESULT: Carley noticed your concern  Alright then. RESULT: Carley noticed your concern  You don't have to be RESULT: Carley noticed your concern  Really?
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